//==============================================================================
// Scylla_anim.txt
//==============================================================================

//==============================================================================
define wakewalk
{
   set hotspot
   {
      version
      {
         Visualparticle Special G Scylla walk
      }
   }
}

//==============================================================================
define rippleattack
{
   set hotspot
   {
      version
      {
         Visualparticle Special G Scylla attack
      }
   }
}

//==============================================================================
define rippledeath
{
   set hotspot
   {
      version
      {
         Visualparticle Special G Scylla Death
      }
   }
}

//==============================================================================
define rippleidle
{
   set hotspot
   {
      version
      {
         Visualparticle Special G Scylla Idle
      }
   }
}


//==============================================================================
define greekbirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX G Myth Unit Birth Effect
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Special G Scylla_BirthA
			ReplaceTexture Special G Scylla/Special G Scylla Beta
				connect HOTSPOT greekbirthSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
		ExperienceLogic 0 25 50 75 100
      set hotspot
      {
         version
         {
            Visual Special G Scylla_IdleA
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			connect hotspot rippleidle hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_IdleB
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			connect hotspot rippleidle hotspot			
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_IdleC
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			connect hotspot rippleidle hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_IdleD
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			connect hotspot rippleidle hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_IdleE
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			connect hotspot rippleidle hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		ExperienceLogic 0 25 50 75 100
		set hotspot
		{
			version
			{
				Visual Special G Scylla_AttackA
			ReplaceTexture Special G Scylla/Special G Scylla Beta
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.41 true   
				tag GenericSound 0.60 true   
				//-- end auto generated section
				connect hotspot rippleattack hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Scylla_AttackB
			ReplaceTexture Special G Scylla/Special G Scylla Beta
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.41 true   
				tag GenericSound 0.60 true   
				//-- end auto generated section
				connect hotspot rippleattack hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Scylla_AttackC
			ReplaceTexture Special G Scylla/Special G Scylla Beta
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.41 true   
				tag GenericSound 0.60 true   
				//-- end auto generated section
				connect hotspot rippleattack hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Scylla_AttackD
			ReplaceTexture Special G Scylla/Special G Scylla Beta
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.41 true   
				tag GenericSound 0.60 true   
				//-- end auto generated section
				connect hotspot rippleattack hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Special G Scylla_AttackE
			ReplaceTexture Special G Scylla/Special G Scylla Beta
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.41 true   
				tag GenericSound 0.60 true   
				//-- end auto generated section
				connect hotspot rippleattack hotspot
			}
		}
	}
}

//==============================================================================
anim Walk
{
   SetSelector
   {
		ExperienceLogic 0 25 50 75 100
      set hotspot
      {
         version
         {
            Visual Special G Scylla_WalkA
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			connect hotspot wakewalk hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_WalkB
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			connect hotspot wakewalk hotspot			
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_WalkC
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			connect hotspot wakewalk hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_WalkD
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			connect hotspot wakewalk hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_WalkE
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			connect hotspot wakewalk hotspot
         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
		ExperienceLogic 0 25 50 75 100
      set hotspot
      {
         version
         {
            Visual Special G Scylla_BoredA
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			connect hotspot rippleidle hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_BoredB
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			connect hotspot rippleidle hotspot				
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_BoredC
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			connect hotspot rippleidle hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_BoredD
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			connect hotspot rippleidle hotspot
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_BoredE
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			connect hotspot rippleidle hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
		ExperienceLogic 0 25 50 75 100
      set hotspot
      {
         version
         {
			Visual Special G Scylla_DeathA
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			//-- auto generated by the bang animation tool
			//-- do not hand edit these values
			tag SpecificSoundSet 0.77 false ShipDeathSplash checkVisible 
			//-- end auto generated section
			connect hotspot rippledeath hotspot
         }
      }
      set hotspot
      {
         version
         {
			Visual Special G Scylla_DeathB
			ReplaceTexture Special G Scylla/Special G Scylla Beta				
			//-- auto generated by the bang animation tool
			//-- do not hand edit these values
			tag SpecificSoundSet 0.77 false ShipDeathSplash checkVisible 
			//-- end auto generated section
			connect hotspot rippledeath hotspot
         }
      }
      set hotspot
      {
         version
         {
			Visual Special G Scylla_DeathC
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			//-- auto generated by the bang animation tool
			//-- do not hand edit these values
			tag SpecificSoundSet 0.77 false ShipDeathSplash checkVisible 
			//-- end auto generated section
			connect hotspot rippledeath hotspot
         }
      }
      set hotspot
      {
         version
         {
			Visual Special G Scylla_DeathD
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			//-- auto generated by the bang animation tool
			//-- do not hand edit these values
			tag SpecificSoundSet 0.77 false ShipDeathSplash checkVisible 
			//-- end auto generated section
			connect hotspot rippledeath hotspot
         }
      }
      set hotspot
      {
         version
         {
			Visual Special G Scylla_DeathE
			ReplaceTexture Special G Scylla/Special G Scylla Beta
			//-- auto generated by the bang animation tool
			//-- do not hand edit these values
			tag SpecificSoundSet 0.77 false ShipDeathSplash checkVisible 
			//-- end auto generated section
			connect hotspot rippledeath hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
		ExperienceLogic 0 25 50 75 100
      set hotspot
      {
         version
         {
            Visual Special G Scylla_FlailA
			ReplaceTexture Special G Scylla/Special G Scylla Beta
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_FlailB
			ReplaceTexture Special G Scylla/Special G Scylla Beta			
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_FlailC
			ReplaceTexture Special G Scylla/Special G Scylla Beta
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_FlailD
			ReplaceTexture Special G Scylla/Special G Scylla Beta
         }
      }
      set hotspot
      {
         version
         {
            Visual Special G Scylla_FlailE
			ReplaceTexture Special G Scylla/Special G Scylla Beta
         }
      }
   }
}